Projects

LIVE BRAIN-COMPUTER CINEMA PERFORMANCE

Goal
A Live Brain-Computer Cinema Performance is a new type of interactive performative work combining live cinema and the use of Brain-Computer Interfaces (BCIs).
This research project has enabled so far the simultaneous multi-brain interaction of one performer and two audience members using Electroencephalography (EEG)-based BCIs in the context of live cinema and mixed-media performances.

Methods
Human-Computer Interaction, Psychology, Electroencephalography (EEG), Brain Computer Interfaces (BCIs), EEG Analysis, EEG Signal Processing, Experimental Neuroscience, MAX/MSP, Interactive Media, Audience Participation, Live Cinema, Mixed-Media, Interactive Storytelling.

Awards & Support
Top-Ranked LABS Abstracts 2017 (Leonardo, MIT Press)
NEON Organization 2014-2015 Grant for Performance Production
MyndPlay

Peer-Reviewed Publications
– Zioga, P. (2018) Live Brain-Computer Cinema Performance. Leonardo. 51(5): 531. doi: 10.1162/leon_a_01671
– Zioga, P., Pollick, F., Ma, M., Chapman, P. and Stefanov, K. (2018) “Enheduanna—A Manifesto of Falling” Live Brain-Computer Cinema Performance: Performer and Audience Participation, Cognition and Emotional Engagement Using Multi-Brain BCI Interaction. Front. Neurosci. 12:191. doi: 10.3389/fnins.2018.00191
– Zioga, P., Chapman, P., Ma, M. and Pollick, F. (2016) Enheduanna – A Manifesto of Falling: first demonstration of a Live Brain-Computer Cinema Performance with multi-brain BCI interaction for one performer and two audience members. Digital Creativity. 28 (2): 103-122. ISSN 1462-6268. doi: 10.1080/14626268.2016.1260593
– Zioga, P., Chapman, P., Ma, M. and Pollick, F. (2015) A Hypothesis of Brain-to-Brain Coupling in Interactive New Media Art and Games Using Brain-Computer Interfaces. In: Göbel, S., Ma, M., Baalsrud Hauge, J., Oliveira, M.F., Wiemeyer, J., Wendel, V. (Eds.) (2015) Serious Games First Joint International Conference, JCSG 2015, Huddersfield, UK, June 3-4, 2015, Proceedings. Lecture Notes in Computer Science series, LNCS 9090. Springer-Verlag Berlin Heidelberg, Germany: 103-113. doi: 10.1007/978-3-319-19126-3_9
– Zioga, P., Chapman, P., Ma, M. and Pollick, F. (2014) A Wireless Future: performance art, interaction and the brain-computer interfaces. In: Sa A., Carvalhais M., McLean A. (Eds.) (2015) Proceedings of ICLI 2014 – INTER-FACE: International Conference on Live Interfaces, 19-23 November 2014, Lisbon, Portugal. Porto University, CECL & CESEM (NOVA University), MITPL (University of Sussex): 220-230. ISBN: 978-989-746-060-9.

Creative Outputs
– Zioga, P. and Katsinavaki, A. (2015) ‘Enheduanna – A Manifesto of Falling’ Live Brain-Computer Cinema Performance. Polina Zioga. dir. CCA: Centre for Contemporary Arts, Glasgow, UK. First Performance: 29 July 2015.

Lectures & Talks
– Zioga, P. (2018) Multi-Brain BCI Interaction for Live Cinema: Performer and Audience Participation, Cognition and Emotional Engagement. University of Nottingham, Mixed Reality Lab, 15 June 2018.
– Zioga, P. (2016) Art, Science and The Brain: A Personal Perspective. Royal Conservatoire of Scotland, Exchange Talks Programme, Fyfe Lecture Theatre, 7 November 2016.
– Zioga, P. (2016) Is It Art or Is It Science? A Journey Inside the Brain. Glasgow School of Art, BA (Hons) Interaction Design, Barnes Building Lecture Theatre, 23 February 2016.
– Zioga, P. (2015) Real-Time Passive Multi-Brain Interaction in “Enheduanna – A Manifesto of Falling” Live Brain-Computer Cinema Performance. University of Glasgow, School of Psychology, Perception Action Cognition Lab, 13 November 2015.
– Zioga, P. (2014) The use of brain-computer interfaces and application development in real-time audio-visual performances. Glasgow School of Art, Digital Design Studio, 10 April 2014.

Press Articles & Interviews
– Zioga, P. and Schwartz, D. (2018) Will mind-controlled films change cinema? Chips with Everything podcast. Interviewed by Jordan Erica Webber and produced by Danielle Stephens for The Guardian, 27 July.
– Zioga, P. (2018) New research shows how brain-computer interaction is changing cinema. The Conversation.

Recent Posts

International Recognition for the Interactive Filmmaking Lab

In the Interactive Filmmaking Lab we are passionate about our research, but we are also dedicated to research-led teaching and supervision for our students. Read here how we grow and gain international recognition:
https://www.staffs.ac.uk/news/2019/08/international-recognition-for-interactive-filmmaking-lab

And watch Ashton Clarke and Sophie Hiscock, our Film graduates, discussing their experience of working with us and creating the interactive crime drama Scapegoat (dir. Sophie Hiscock, 2019) which allows viewers to choose how to investigate a murder case!

 

  1. New GTA-PhD Scholarship! Leave a Reply
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  3. We are celebrating – Happy Birthday 🎂 & Happy Holidays 🎄! Leave a Reply
  4. ‘Will mind-controlled films change cinema?’ Chips with Everything – The Guardian podcast Leave a Reply
  5. Dr Polina Zioga at the Mixed Reality Laboratory (University of Nottingham) Leave a Reply
  6. ‘New research shows how brain-computer interaction is changing cinema’ Leave a Reply
  7. New Open Access Original Research article in Frontiers in Neuroscience, Special Issue ‘Futuristic Neural Prostheses’ Leave a Reply
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  9. About the Interactive Filmmaking Lab Leave a Reply