Virtual Office Colleagues

April 23rd, 2015 by WEARN Nia

Since coming back from Maternity leave in March I’ve found it a little difficult to get back on track – a little out of the loop on a lot of things (not having project students etc) and not all of my office colleagues are in all the time, or they’re off teaching or what not. So I’ve been catching up no the phd stuff I stupidly though I could do on maternity leave, but couldn’t get my brain in gear when I came across a tweet that mentioned a group for parents studying phds – Since I now tick that box I though I’d join, and I’m glad I did.

Its very nice to have a big group of people, doing a similar thing to you, that you can call on for advice, enter into discussions with a generally get along with. There’s shut up and Write Sessions, questions on the true nature of pedagogy, lots of discussion on methodology etc (what’s also nice that unlike real office colleagues you can ignore them if you want to focus on something else) – I’m much more on board with what I was doing, and I’m starting to find the headspace I need to write.

It’s part of a trend I can see of more and more things drifting into the sphere of Facebook – group projects, staff groups, interest groups are all there and used, daily – which means switching off from everything else is increasingly hard. I don’t want to make a separate staff account. I like being able to interact with students, and it’s so useful when they don’t check their e-mails. I just can’t help wondering at what point it will all come crashing down?

SYLLABUS – VOL 4, NO 1 (2015)

January 30th, 2015 by WEARN Nia


So, apart from Global Games Jam 2015 last week I’ve been away from uni since December on Maternity leave – finding time to write etc has been a little harder then I anticipated but luckily I had a few things in the pipline before I went off. One of them I’m very proud to be a part of – which is a special edition of Syllabus journal about Teaching with and about Games.



I’m also excited about reading the article from everyone else in the special edition – it’s great to see a growing body of work, and other people writing about their experiences of teaching Games Design. I also would like to thank Jennifer for making my first journal submission relatively painless (at least from my end) and all of the her and Carly’s support. After a few false starts when it comes to finding my feet and my area within research I feel like I’m getting there.

BERA 2014 #StaffsPGR

September 28th, 2014 by WEARN Nia
Creativity in Ludoliteracy, Games Development and Games Studies in the UK from Nia Wearn