Archive for the ‘bDigra’ Category

British Digra Discord

Thursday, June 28th, 2018

One of the many hats I hold is current secretary of the British Digra Which usually doesn’t involve a lot. We did recently hold our annual conference, at Staffs Uni and one of the things that came out of our AGM was the request for a more up to date space to carry on the conversations and grow the community of British Game Studies conference (and anyone else)

So, dutifully I asked the community on twitter, facebook and in the room if people wanted a discord, a slack or something else and a discord won overwhelmingly – so I’ve spent the last 48hrs learning all about the ins and outs of setting one up (our student have one so it can’t be that hard) and so far, so good and it’s delightful to see conversations appearing, and new faces in the crowd amoungst familiar names.

It will be interesting to see how it’s used, and it develops (and what issues it throws up) but I’m slowly coming around to ways we can engage with students in what might be a post facebook world.

I was looking at maybe using Slack with some of my teaching in the future – so I’ve also put my hat in as a possible moderator for the UK Games Industry Slack but I haven’t heard anything about that yet – but the engagement I’ve seen on both of these platforms has been heartening.

#DigraUK17 – Hidden Object Games first steps

Monday, May 8th, 2017

Since Esther joined in September she and I have been playing around with researching Hidden Object Games – first as a method of showing students the process of research (to this end with have a multi faceted Tumblr Blog – and then, the more we researched the more interesting research threads that came out of it.

DigraUK2017 (the UK Digra Chapter) had a 1 day conference at University of Salford’s Media City UK site (so shiny!!) and we presented our initial abstract – with a title taken from the research twitter bot I created (

I was also successful in being voted in as secretary for DigraUK – which was nice