This approach includes authentic, simulation and role-play based learning where the emphasis is on students experiencing and learning in real-world situations. this video is a discussion about Work-Based Learning between staff at the University of Derby:
This video is an example of an authentic learning activity
Examples:
- Aldrich argues that simulations are an effective way to engage learners in real, authentic learning (Aldrich, 2004)
- Jan Herrington describes 9 elements of authentic learning = Provide authentic contexts that reflect the way the knowledge will be used in real life; Provide authentic tasks and activities; Provide access to expert performances and the modelling of processes; Provide multiple roles and perspectives; Support collaborative construction of knowledge; Promote reflection to enable abstractions to be formed; Promote articulation to enable tacit knowledge to be made explicit; Provide coaching and scaffolding by the teacher at critical times; Provide for authentic assessment of learning within the tasks (Herrington & Oliver, 2000)
The ideas for technology enhanced learning activities below use a range of tools and are based on the Best Practice Principles.